ReverseInputMode resource

New in 4.0 Defines whether the emulator enters text in the same direction as the display, or in the opposite direction.

When reverseInputMode is false and text is added to a field, the cursor moves in the direction defined by rightToLeftMode; each character is appended to the field.

When reverseInputMode is true and text is added to a field, the cursor remains stationary, and the existing text shifts in the direction defined by rightToLeftMode; each character is inserted at the front of the field.

Default keymap
This resource is toggled by the default keymap: how to read keymap tables