Geometry resource

Defines the initial position and size of the x3270 window.

Syntax
The syntax for the geometry resource is:

widthxheight±xoff±yoff


 * width
 * The width of the window, in pixels.


 * height
 * The height of the window, in pixels.


 * xoff
 * The X offset of the upper left-hand corner of the window, relative to the upper left-hand-corner of the display.


 * yoff
 * The Y offset of the upper left-hand corner of the window, relative to the upper left-hand-corner of the display.

Examples
Make the window 1000 pixels wide by 500 pixels high, with the upper left-hand corner at X=100, Y=50. 1000x500+100+50